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Oh, what's this? An actual monthly update on Gaming Hell? Maybe, maybe, And hey, last time I said we could cover anything next time, and I wasn't wrong for once! It's a look at the cancelled 1992 arcade game OOParts, famously referred to as FARTS in an issue of Gamest. This is a strange paddle-and-ball game that went unreleased which is a huge shame, as it's shot up my list as one of my favourites in this particular genre, it does a lot of things right that others don't. Hopefully you find this one interesting!
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This week's Arcade Archives release is... RyuKyu (Success, 1990)

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Just the one ROM for this one exists, so Japanese only this time. Preference Settings allow players to change the colour of the colum when the location of the RyuKyu card is revealed. The title screen has been edited slightly- the Sega logo's been removed, as has the credit to ASCII Corporation, replaced with the original game's creator, Ryuji Kuwaki. The storefront says RyuKyu but the titular card is referred to as Ryu Kyu in the manual, so I don't know which one's correct. Arcade Archives has a history of not knowing where to put spaces in names (see also: Sunsetriders, Splatter House) so I'm at a loss on this one.

I don't know how to play poker.

See you next week, everybody!

... Alright, alright, I'll try. Originally a home computer game for MSX, PC-98 and X68000 from late 1989, Success released this version in 1990 and it's an odd choice for an arcade release. It's a variation of poker squares where you place cards in a five-by-five grid to get the best poker hands in a line both vertically and horizontally and aim for a target score in each round. In this version, you can't place the cards wherever you like (they adhere to gravity, like a traditional drop-block puzzle game) but you get four cards to pick from each turn, you can see the cards for the next three turns in advance, and a chart showing how many cards are left in each suit. There's also the Ryu Kyu which acts as a wild card and can lead to huge points bonuses! You have to reach the target score on each stage if you want to keep going, but you have a limited number of cancels if you made a mistake. There's even an o-mikuji between stages (and if you continue) to incrase the value of certain lines in the next round. A sequel to this was released by Success in arcades via Sega's All.Net system earlier this year, so I guess they want to strike while the iron's hot and get people to try the original. Sadly, I am completely useless at poker, so I'm even more out of my depth than usual this week, but hopefully I've given you enough of an overview to let you know if you'd be interested.

The other thing I have to share about this game is it also got Game Gear and PC Engine versions published by Face and, well, their box art sticks out a bit on the GameFAQs page! Bikinis sell card games, I guess. The Game Gear one was also the only one to leave Japan outside of this ACA version as Solitaire Poker, so that's nice.
 

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This week's Arcade Archives release is... Othello (Success, 1984)

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Only one ROM is included this time, with no Preference Settings available.

Oh nice, I get a week off before Dead Connection releases next week! Still, we can use this opportunity for a little history lesson, as I learned a fair bit about Othello for this one (aside from, of course, how to play it). We'll have to use Wikipedia a little here, but the quick version is that Othello is a variant of the game board game Reversi that was patented in 1971 by Goro Hasegawa, which was licensed by a company called Tsukuda Original in 1983 to huge success (this is the name of the company on this game's title screen). From there, Tsukuda Original was succeeded by PalBox then acquired by MegaHouse, who license Othello to this day outside of Japan (thanks for the extra notes, electricboogaloofunk!).

You can't just use the name Othello though, you have to go through Othello, Co. and MegaHouse, and Hamster did go to the trouble for this release, a Success adaptation of the game from 1984. Success did a handful of arcade Othello games, surprisingly, although the favourite is clearly Othello Shiyouyo because it has some pretty excellent faces. Anyway, this is a 1984 rendition of Othello, so it's pretty basic- you can go against either a CPU opponent with five selectable difficulties at the start or go against a friend- but it does have a few extra features, specifically two help discs per match that make the best move for you and two rewind discs that scrub out the last move for you to restrategise. The giant smiley face is also a neat touch- if you're playing very well against the CPU and making the right moves, it'll smile at you! If you're playing badly, it'll eventually start to cry. I made it do that a lot when I tried it, because I am absolute garbage at Othello, and it even starts to talk to you in Japanese as you make blunder after blunder. Oh well. The music is also nice and chilled-out for an arcade game, you could almost go to sleep to this if it wasn't such an intense Othello match. Definitely more of a curiosity, and there are almost certainly better modern options, but the way I see it, not every arcade game can be a Metamorphic Force or a Riot. There is a space for smaller things like this, sometimes.

... Can we see that Othello Shiyouyo face again, please?


Perfect.
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This week's Arcade Archives release is... Fantastic Night Dreams Cotton or Cotton: Fantastic Night Dreams, I'm just going by what's on the storefronts (Success, 1991)

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Both the Japanese and World ROMs are included, but no Preference Settings are available. Be careful with the rapid fire settings though- they will cause the game's music to slow down, this is accurate to the original hardware if you fired too fast!

The world has been covered in darkness by wicked demons, banishing all into an endless night! If there's any hope of seeing the morning sun again, the world needs a brave heroine... Well, Cotton the witch isn't exactly jumping into the role. She's only interested in Willows, the delicious candy she craves. After she meets a fairy, Silk, begging her to save the world, Cotton just walks on her merry way... Until Silk mutters something about the legendary Willows of the fairy world. With an enthusiastic "LET'S GO!", Cotton sets off with Silk to save the world from eternal darkness and maybe get some candy along the way! As a witch, she's got her broom, a standard shot and an arcing bomb that you upgrade by grabbing crystals that drop from enemies as well as two colours of magic, red and blue, that have different effects depending on whether you hold one button or two. Silk the fairy also helps out by pummelling enemies, and additional fairies can be recruited and even sacrificed in battle.



Cotton was pretty dormant as a series for a good long while, but since around 2019, the witch is back, including a new version of the X68000 port that includes Pril from Trouble Witches as a bonus character, Cotton Reboot! that remade the game and included a mode based on the X68K port plus a whole slew of rereleases coverig pretty much the entire series aside from the Pachislot game... The original arcade game, however, has only resurfaced on the Sega Astro City Mini, until now. As mentioned by ohfivepro, this version of the game was playtested by TYR Yeti, a multiple-world-record holder for Cotton for the past 30 years, so yeah, it's damn accurate for sure! I must confess though, I don't have that much experience with Cotton. You'd think I'd be all-in on it- cute witch, Hallowe'en-esque setting and all that- but it's a pretty tough game for me, and I've never really sat down to properly figure it out, mostly because I need to be in the mood to really mash that fire button and it hasn't happened just yet. Still, the presentation is absolutely adorable, even if this arcade version doesn't have some of the graphical flourishes of the X68000 port (which, to my understanding, is generally considered the superior version), so if you want the pure arcade experience at home, this is very nice to have, but perhaps some might want to stick to the X68K mode in Reboot!, it's up to you~

January 2026

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