This week's Arcade Archives release is... Dead Connection (Taito, 1992)
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This game is also included in Taito Milestones 3 (this is the final 'exclusive' game from that set to get an individual ACA release) but while that release only has the Japanese ROM, here both the Japanese and International ROMs are included. This is important because the intro and cutscene text is only in English in the International version, and it's a really big part of the charm. Anyway, Preference Settings include displaying the number of remaining bullets in special weapons and allowing solo players to play on the Player 2 side.
Dateline, The Big City! Nerozzia's crime syndicate has seeped into every part of the city, but four untouchable cops from the Criminal Department- Philip, James, Eddie and Gary- start striking back. Enraged, Nerozzia's message to them is simple- "You can regret it in Hell!"- and orders a hit on the beloved Christine. Keeping anger in their hearts, the four trecnhcoats refuse to give up in the face of tragedy, and go all-out in crushing out the crime in the city, with Nerozzia at the top of their list. From the opulent Restaurant Campanula to the Nerozzia crime family garden party and even the grand opera house, each single-screen stage sees the quartet gunning down a quota of gangsters and can grab machine guns and shotguns to even the odds, as well as duck for cover and dive to avoid shots (and take out bad guys at the same time). Evil power steals on, but nothing will stop their quest for vengeance!
Oh hell yes, Dead Connection. One of my favourite discoveries through emulation, this is an action-packed arena shooter that eschews the twin-sticks of the likes of Roboton: 2084 and Smash T.V. and goes for a single stick with two buttons layout. The controls might be an issue for some, as there's a sort-of auto-aim mechanic- bullets will fire slightly to the left or right if there's enemies in those directions- but it doesn't take long to get used to it, plus the dive can save you in a pinch as it will kill enemies. It also makes up for potential control shortcomings by taking cues from crosshair shooters like Cabal with its focus on environmental destruction. It goes a step further even, as these finely-detailed dioramas have environmental hazards that can be used against the enemy like statues you can kick down stairs, tables you can knock the candles off of to start fires and even machinery to turn the warehouse stage into a raging inferno. The later stages do perhaps go on a bit too long and slowly get less and less interactive elements, but the game overall is pretty short, so as I said about 10 years ago in
my short review, at least it wears thin near the end rather than halfway through.

So it plays very well, but the presentation really puts Dead Connection over the top. You've got hugely-detailed dioramas for stages, great character and enemy animation, and some of the most bonkers stage intros and environmental destruction in a game of the time. This does come at a bit of a cost, especially in co-op mode as there can be some rough slowdown, which is a shame, but that's the price of fighting crime. The story really helps as well- the intro has stone-cold classic lines like "MEN MAKING A STAND AGAINST A GIGANTIC CRIME" and "EVIL POWER STEALS ON", this continues throughout the game with diary entries before each stage explaining the story, voice clips throughout like "
NEROZZIA... I'LL CHASE YOU TO HELL AND BACK" and "
DON'T DIE, ANDY! PLEASE, OPEN YOUR EYES!" and even inserting a coin gets you "
WE'RE COUNTING ON YOU, DON'T LET US DOWN". It's incredible, and the ending really leaves an impact, like a good Taito ending should. If you want more info, my very very old
Gaming Hell playthrough hasn't aged as badly as I thought- probably needs a rewritten intro but generally it's got some good tips, if I do say so myself. In summary, play Dead Connection.

Also! This week's ACA2NEOGEO release is... The King of Fighters '98 (SNK, 1998), and unlike the normal Arcade Archives releases, these are only on Playstation 5 and Xbox Series S / X.
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EUUSSo, I won't have quite as much to say about these Neo Geo reissues, as they most likely won't be adding any new games to the lineup, but these new versions include
15 newly-added special features detailed here including online play, time attack mode, rewind, more save states, variable refresh rate settings and more... However, a big caveat at the moment is on PS5, these releases are
not compatible with PS4 arcade sticks like the HORI RAP4 which just so happens to be the one I use. That's very unfortunate. I might've sent an email to Hamster to ask about it. So, just keep that in mind, it seems to be a fine version otherwise, even if you can get KOF '98 like, four other times on PS4 alone~